Independence

Surviving in the muddy waters of the App Store as an indie isn’t easy.
Alice Zhao, Curtis Herbert and Daniel “Jelly” Farrelly explore what it means to
them, what they do to make it work, and how to claim your independence.

37: Evolution of an App

Published

Software, unlike other products, tends to change and evolve over time: features are added and changed—sometimes removed—and the way an app looks when it first launches can be very different after a few years. Alice, Curtis and Jelly reflect on the changes they’ve made to their apps over time, and how they’ve tried to take their users along for the journey.

Show notes:

36: You Are Not Your Product

Published

As creators, it’s sometimes hard to tell where you end and your product begins. This gets compounded by the fact that customers often confuse you with your work, which can have some significant consequences. Alice, Curtis and Jelly dig deep to determine why it is that they associate their products with their own worth, what the consequences are, and what they do about it.

35: User Acquisition

Published

Introducing your product to new people is difficult, as any app developer can likely tell you, and while there are plenty of typical approaches that everyone tries, they don’t always succeed. Alice, Curtis and Jelly spend time looking at the techniques they’ve used for acquiring users, how they’ve approached it, and what’s worked for them so far.

34: Failure

Published

Failure is an inevitable part of and indie’s journey, but sometimes the looming weight of it is enough to negatively affect the decisions you make. Jelly’s been feeling it a bit of late, so he, Alice and Curtis take a look at what failure looks like for them, and how they deal with it.

33: Android

Published

There’s a lot of theories out there about how feasible the Android market is for independent apps, and most of it isn’t exactly positive. To help cut through the noise, Russell Ivanovic joins Alice and Curtis to talk about his journey with Pocket Casts, what it’s like walking the line between platforms, and whether it’s even possible to find success with an Android app.