Independence

Surviving in the muddy waters of the App Store as an indie isn’t easy.
Alice Zhao, Curtis Herbert and Daniel “Jelly” Farrelly explore what it means to
them, what they do to make it work, and how to claim your independence.

26: Losing Control

Published

There’s nothing scarier than losing control, especially when it comes to the things you’ve worked so hard to achieve. Our three hosts recount some of the times they’ve lost control (or had their hand forced), what they did to recover, and what they managed to learn from the experience.

25: Fixing Bugs

Published

We all make mistakes, and Curtis is no exception. He recently shipped a bug, which got him thinking about how he, Alice, and Jelly approach the QA aspect of creating and shipping apps, and how to avoid doing so, if at all possible.

24: Minimum Viable Product

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Getting from idea to a minimum viable product is difficult, because it’s all about knowing what to ship, and making the right decisions early on. Alice is about to start the journey for the third time, so she asks Curtis and Jelly how their first submissions went, and what they feel like they learned from the process.

Show notes:

23: Pricing

Published

As it turns out, Jelly has been thinking a lot about his pricing lately. He really can’t figure it out, so he calls upon Alice and Curtis for answers. What’s the right approach? How do you come up with a sustainable model that works for your market? Is it really alright to experiment with pricing? Our three hosts look at the ins and outs of pricing as an indie, and how to literally value your work.

22: Feature Creep

Published

Avoiding bloat in a long-term project can be difficult, and it could make you wonder whether you should even continue improving a product at all. Curtis is certainly questioning whether he’s reached that point with his app, so he, Alice, and Jelly talk it through to figure out whether spending all of your time on one project is healthy, and when you should just call it a day.